| Option | Upside | Why we didn't choose it |
|---|---|---|
| Full Core trial | Full value exposure | Cliff after trial; doesn't solve ongoing sharing |
| Guest / link access | Fast, lightweight | Weak tracking & admin control; harder to convert |
| Volume discounts | Familiar to Sales | Still requires a purchase before value; not true PLG |
| Light Users | Durable freemium loop | Chosen — best match to behavior (accepts permission complexity) |
Make adding a user nearly frictionless and let anyone invite, not just admins.
For any account, Core users had to outpace the seats they'd have bought under the old model.
The hardest part is that early on, all-paid teams look better because every seat is paid.
Signup paths & lightweight upgrade mechanics. Does removing seat friction change behavior?
Activation, conversion, and admin controls. Can adoption become durable revenue?
Sales-driven expansion and wall to wall deployments. How far can it go without risk?
| PM clarity | EM sequencing |
|---|---|
| What are we trying to learn? | What has to be true technically to learn it safely? |
| What is the minimum viable Light User experience? | Which entitlement and permission work must ship now? |
| Where should we avoid overbuilding? | Which edge cases can wait without creating risk? |
| What risks are we accepting? | How do we preserve QA time before launch? |
Our experiment roadmap consisted of onboarding experiments, clear, contextual paywalls, and improved Admin UI and dashboards so managers understood why a user would need to be upgraded to a full paid seat.